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The Thousand-Year Siege

$39.99Price

An ancient dragon demands surrender. A sealed realm is ready for a new future.

A routine escort through the Brackenward Mountains uncovers a road into Orndel, a dwarven realm whose gates have been shut for nine centuries. Explore living strongholds, reopen forgotten routes, confront giant houses and Skarveth, the ancient white dragon known as the Pale Castellan, and decide what victory should mean for the people who remain.

Every reopened road changes what becomes possible. Repair a waterworks, recover a contested charter, secure a pass, or negotiate an alliance that survives your departure. Exploration, combat, rescue, engineering, and diplomacy can all move the campaign forward. The ending grows from the routes you open and the promises you keep.

A complete, extended campaign for revised fifth-edition play. Four regional volumes take 4–6 players and one Game Master from level 1 to approximately 18, with seven optional expeditions and several possible resolutions. Nine campaign and player books provide 432 pages per print or screen set, supported by paired GM/player atlases, tactical and route maps, handouts, and fillable records.

Digital ZIP download — $39.99. No physical shipment. Your table's revised fifth-edition character and core rules are required.

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